《Journal Of Interactive Marketing》雜志影響因子:6.8。
期刊Journal Of Interactive Marketing近年評價(jià)數(shù)據(jù)趨勢圖
期刊影響因子趨勢圖
以下是一些常見的影響因子查詢?nèi)肟冢?
(1)Web of Science:是查詢SCI期刊影響因子的權(quán)威平臺,收錄全球高質(zhì)量學(xué)術(shù)期刊,提供詳細(xì)的期刊引證報(bào)告,包括影響因子、分區(qū)、被引頻次等關(guān)鍵指標(biāo)。
(2)?Journal Citation Reports (JCR):JCR是科睿唯安旗下的一個(gè)網(wǎng)站,提供了期刊影響因子、引用數(shù)據(jù)和相關(guān)指標(biāo)。用戶可以在該網(wǎng)站上查找特定期刊的影響因子信息。
(3)中科院SCI期刊分區(qū)表:提供中科院分區(qū)的期刊數(shù)據(jù)查詢,包括影響因子和分區(qū)信息。
《Journal Of Interactive Marketing》雜志是由Elsevier出版社主辦的一本以BUSINESS為研究方向,OA非開放(Not Open Access)的國際優(yōu)秀期刊。
該雜志出版語言為English,創(chuàng)刊于1987年。自創(chuàng)刊以來,已被SCIE(科學(xué)引文索引擴(kuò)展板)、SSCI(社會科學(xué)引文索引)等國內(nèi)外知名檢索系統(tǒng)收錄。該雜志發(fā)表了高質(zhì)量的論文,重點(diǎn)介紹了BUSINESS在分析和實(shí)踐中的理論、研究和應(yīng)用。
?學(xué)術(shù)地位:在JCR分區(qū)中位列Q1區(qū),中科院分區(qū)為管理學(xué)大類1區(qū),BUSINESS商業(yè):管理小類2區(qū)。
期刊發(fā)文分析
機(jī)構(gòu)發(fā)文量統(tǒng)計(jì)
| 機(jī)構(gòu) | 發(fā)文量 |
| NORTHEASTERN UNIVERSITY | 6 |
| UNIVERSITY OF MUNSTER | 6 |
| CITY UNIVERSITY OF HONG KONG | 5 |
| STATE UNIVERSITY SYSTEM OF FLORIDA | 5 |
| UNIVERSITY OF AMSTERDAM | 5 |
| UNIVERSITY OF GRONINGEN | 5 |
| UNIVERSITY OF LONDON | 5 |
| UNIVERSITY OF TEXAS SYSTEM | 5 |
| VIENNA UNIVERSITY OF ECONOMICS & BUSINESS | 5 |
| CHINESE ACADEMY OF SCIENCES | 4 |
國家 / 地區(qū)發(fā)文量統(tǒng)計(jì)
| 國家 / 地區(qū) | 發(fā)文量 |
| USA | 47 |
| CHINA MAINLAND | 14 |
| Netherlands | 13 |
| France | 12 |
| England | 11 |
| GERMANY (FED REP GER) | 11 |
| Australia | 8 |
| Spain | 7 |
| Belgium | 6 |
| Austria | 5 |
期刊引用數(shù)據(jù)次數(shù)統(tǒng)計(jì)
| 期刊引用數(shù)據(jù) | 引用次數(shù) |
| J INTERACT MARK | 155 |
| J MARKETING | 128 |
| J MARKETING RES | 114 |
| J CONSUM RES | 107 |
| MARKET SCI | 85 |
| J BUS RES | 76 |
| J RETAILING | 69 |
| J ACAD MARKET SCI | 63 |
| J PERS SOC PSYCHOL | 45 |
| J ADVERTISING RES | 39 |
期刊被引用數(shù)據(jù)次數(shù)統(tǒng)計(jì)
| 期刊被引用數(shù)據(jù) | 引用次數(shù) |
| J INTERACT MARK | 155 |
| J BUS RES | 145 |
| J RETAIL CONSUM SERV | 117 |
| SUSTAINABILITY-BASEL | 116 |
| EUR J MARKETING | 85 |
| ELECTRON COMMER R A | 65 |
| J RES INTERACT MARK | 63 |
| COMPUT HUM BEHAV | 62 |
| J ACAD MARKET SCI | 56 |
| INTERNET RES | 55 |
文章引用數(shù)據(jù)次數(shù)統(tǒng)計(jì)
| 文章引用數(shù)據(jù) | 引用次數(shù) |
| Digital Content Marketing's Role in Foster... | 30 |
| Gameful Experience in Gamification: Constr... | 23 |
| Digital Sensory Marketing: Integrating New... | 22 |
| Understanding the Omnichannel Customer Jou... | 20 |
| The Role of a Companion Banner and Sponsor... | 19 |
| Watch Your Tone: How a Brand's Tone of Voi... | 17 |
| Fake News, Real Problems for Brands: The I... | 12 |
| The Effects of Online Incivility and Consu... | 12 |
| A Consumer-based Taxonomy of Digital Custo... | 12 |
| How Brand Disclosure Timing and Brand Prom... | 12 |